#include <EntityFactoryBase.h>
Inheritance diagram for GUI::EntityFactoryBase:
Public Member Functions | |
EntityFactoryBase (const std::string &name) | |
Construct a new entity factory. | |
const std::string & | getName () const |
Return the event factory identifier. | |
virtual EventEntity * | create (WinMessage msg)=0 |
Override this method for create an event entity. |
GUI::EntityFactoryBase::EntityFactoryBase | ( | const std::string & | name | ) |
Construct a new entity factory.
name | the event factory identifier |
const std::string & GUI::EntityFactoryBase::getName | ( | ) | const |
Return the event factory identifier.